Allolib  1.0
C++ Components For Interactive Multimedia
al::FBO Member List

This is the complete list of members for al::FBO, including all inherited members.

attachCubemapFace(Texture const &tex, unsigned int target_face, unsigned int attachment=GL_COLOR_ATTACHMENT0, int level=0) (defined in al::FBO)al::FBO
Attachment enum nameal::FBO
attachRBO(const RBO &rbo, unsigned int attachment=GL_DEPTH_ATTACHMENT)al::FBO
attachTexture2D(Texture const &tex, unsigned int attach=GL_COLOR_ATTACHMENT0, int level=0)al::FBO
begin() (defined in al::FBO)al::FBOinline
bind()al::FBO
bind(unsigned fboID) (defined in al::FBO)al::FBOstatic
COLOR_ATTACHMENT0 enum value (defined in al::FBO)al::FBO
COLOR_ATTACHMENT1 enum value (defined in al::FBO)al::FBO
COLOR_ATTACHMENT2 enum value (defined in al::FBO)al::FBO
COLOR_ATTACHMENT3 enum value (defined in al::FBO)al::FBO
create()al::GPUObject
created() constal::GPUObject
DEFAULT (defined in al::FBO)al::FBOstatic
DEPTH_ATTACHMENT enum value (defined in al::FBO)al::FBO
DEPTH_STENCIL_ATTACHMENT enum value (defined in al::FBO)al::FBO
destroy()al::GPUObject
detachCubemapFace(unsigned int target_face, unsigned int attachment, int level=0) (defined in al::FBO)al::FBO
detachRBO(unsigned int attachment)al::FBO
detachTexture2D(unsigned int attachment, int level=0)al::FBO
end() (defined in al::FBO)al::FBOinline
GPUObject() (defined in al::GPUObject)al::GPUObject
GPUObject(GPUObject const &)=delete (defined in al::GPUObject)al::GPUObject
GPUObject(GPUObject &&)=delete (defined in al::GPUObject)al::GPUObject
id() constal::GPUObjectinline
id(unsigned long v) (defined in al::GPUObject)al::GPUObjectinline
invalidate()al::GPUObject
mID (defined in al::GPUObject)al::GPUObjectprotected
mResubmit (defined in al::GPUObject)al::GPUObjectprotected
onCreate()al::FBOprotectedvirtual
onDestroy()al::FBOprotectedvirtual
operator=(GPUObject const &)=delete (defined in al::GPUObject)al::GPUObject
operator=(GPUObject &&)=delete (defined in al::GPUObject)al::GPUObject
renderBuffer(unsigned rboID, unsigned int attachment) (defined in al::FBO)al::FBOstatic
status()al::FBO
statusString() (defined in al::FBO)al::FBO
statusString(GLenum stat) (defined in al::FBO)al::FBO
STENCIL_ATTACHMENT enum value (defined in al::FBO)al::FBO
texture2D(unsigned texID, unsigned int attachment=GL_COLOR_ATTACHMENT0, int level=0) (defined in al::FBO)al::FBOstatic
textureCubemapFace(unsigned int texID, unsigned int target_face, unsigned int attachment=GL_COLOR_ATTACHMENT0, int level=0) (defined in al::FBO)al::FBOstatic
unbind()al::FBO
validate()al::GPUObject
~FBO() (defined in al::FBO)al::FBOinline
~GPUObject() (defined in al::GPUObject)al::GPUObjectvirtual