Allolib
1.0
C++ Components For Interactive Multimedia
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This is the complete list of members for al::FBO, including all inherited members.
attachCubemapFace(Texture const &tex, unsigned int target_face, unsigned int attachment=GL_COLOR_ATTACHMENT0, int level=0) (defined in al::FBO) | al::FBO | |
Attachment enum name | al::FBO | |
attachRBO(const RBO &rbo, unsigned int attachment=GL_DEPTH_ATTACHMENT) | al::FBO | |
attachTexture2D(Texture const &tex, unsigned int attach=GL_COLOR_ATTACHMENT0, int level=0) | al::FBO | |
begin() (defined in al::FBO) | al::FBO | inline |
bind() | al::FBO | |
bind(unsigned fboID) (defined in al::FBO) | al::FBO | static |
COLOR_ATTACHMENT0 enum value (defined in al::FBO) | al::FBO | |
COLOR_ATTACHMENT1 enum value (defined in al::FBO) | al::FBO | |
COLOR_ATTACHMENT2 enum value (defined in al::FBO) | al::FBO | |
COLOR_ATTACHMENT3 enum value (defined in al::FBO) | al::FBO | |
create() | al::GPUObject | |
created() const | al::GPUObject | |
DEFAULT (defined in al::FBO) | al::FBO | static |
DEPTH_ATTACHMENT enum value (defined in al::FBO) | al::FBO | |
DEPTH_STENCIL_ATTACHMENT enum value (defined in al::FBO) | al::FBO | |
destroy() | al::GPUObject | |
detachCubemapFace(unsigned int target_face, unsigned int attachment, int level=0) (defined in al::FBO) | al::FBO | |
detachRBO(unsigned int attachment) | al::FBO | |
detachTexture2D(unsigned int attachment, int level=0) | al::FBO | |
end() (defined in al::FBO) | al::FBO | inline |
GPUObject() (defined in al::GPUObject) | al::GPUObject | |
GPUObject(GPUObject const &)=delete (defined in al::GPUObject) | al::GPUObject | |
GPUObject(GPUObject &&)=delete (defined in al::GPUObject) | al::GPUObject | |
id() const | al::GPUObject | inline |
id(unsigned long v) (defined in al::GPUObject) | al::GPUObject | inline |
invalidate() | al::GPUObject | |
mID (defined in al::GPUObject) | al::GPUObject | protected |
mResubmit (defined in al::GPUObject) | al::GPUObject | protected |
onCreate() | al::FBO | protectedvirtual |
onDestroy() | al::FBO | protectedvirtual |
operator=(GPUObject const &)=delete (defined in al::GPUObject) | al::GPUObject | |
operator=(GPUObject &&)=delete (defined in al::GPUObject) | al::GPUObject | |
renderBuffer(unsigned rboID, unsigned int attachment) (defined in al::FBO) | al::FBO | static |
status() | al::FBO | |
statusString() (defined in al::FBO) | al::FBO | |
statusString(GLenum stat) (defined in al::FBO) | al::FBO | |
STENCIL_ATTACHMENT enum value (defined in al::FBO) | al::FBO | |
texture2D(unsigned texID, unsigned int attachment=GL_COLOR_ATTACHMENT0, int level=0) (defined in al::FBO) | al::FBO | static |
textureCubemapFace(unsigned int texID, unsigned int target_face, unsigned int attachment=GL_COLOR_ATTACHMENT0, int level=0) (defined in al::FBO) | al::FBO | static |
unbind() | al::FBO | |
validate() | al::GPUObject | |
~FBO() (defined in al::FBO) | al::FBO | inline |
~GPUObject() (defined in al::GPUObject) | al::GPUObject | virtual |