Allolib  1.0
C++ Components For Interactive Multimedia
al::Graphics Member List

This is the complete list of members for al::Graphics, including all inherited members.

blendAdd()al::Graphicsinline
blending(bool doBlend)al::Graphicsinline
blendMode(unsigned int src, unsigned int dst, unsigned int eq)al::Graphicsinline
blendMult()al::Graphicsinline
blendScreen()al::Graphicsinline
blendSub()al::Graphicsinline
blendTrans()al::Graphicsinline
bufferToDraw(unsigned int buffer)al::Graphicsinline
camera(Viewpoint const &v) override (defined in al::Graphics)al::Graphicsvirtual
camera(Viewpoint const &v) (defined in al::Graphics)al::Graphics
camera(Viewpoint::SpecialType v) (defined in al::Graphics)al::Graphics
camera(Viewpoint::SpecialType v) (defined in al::RenderManager)al::RenderManagervirtual
clear(float r, float g, float b, float a=1.f) (defined in al::Graphics)al::Graphicsinline
clear(float grayscale=0.f, float a=1.f) (defined in al::Graphics)al::Graphicsinline
clear(Color const &c) (defined in al::Graphics)al::Graphicsinline
clearBuffer(int buffer, float r, float g, float b, float a=1.f) (defined in al::Graphics)al::Graphicsinline
clearColor(float r, float g, float b, float a=1.f) (defined in al::Graphics)al::Graphicsinline
clearColor(Color const &c) (defined in al::Graphics)al::Graphicsinline
clearDepth(float d=1.f) (defined in al::Graphics)al::Graphicsinline
color() (defined in al::Graphics)al::Graphics
color(float r, float g, float b, float a=1.f) (defined in al::Graphics)al::Graphics
color(Color const &c) (defined in al::Graphics)al::Graphics
color(float grayscale, float a=1.f) (defined in al::Graphics)al::Graphics
ColoringMode enum name (defined in al::Graphics)al::Graphics
colorMask(bool r, bool g, bool b, bool a)al::Graphicsinline
colorMask(bool b)al::Graphicsinline
cullFace(unsigned int face)al::Graphicsinline
cullFaceBack() (defined in al::Graphics)al::Graphicsinline
cullFaceBoth() (defined in al::Graphics)al::Graphicsinline
cullFaceFront() (defined in al::Graphics)al::Graphicsinline
culling(bool doCulling)al::Graphicsinline
depthMask(bool maskDepth)al::Graphicsinline
depthTesting(bool testDepth)al::Graphicsinline
disableLight(int idx) (defined in al::Graphics)al::Graphics
draw(VAOMesh &mesh) (defined in al::RenderManager)al::RenderManager
draw(EasyVAO &vao) (defined in al::RenderManager)al::RenderManager
draw(const Mesh &mesh) (defined in al::RenderManager)al::RenderManager
draw(Mesh &&mesh) (defined in al::RenderManager)al::RenderManager
enableLight(int idx) (defined in al::Graphics)al::Graphics
eye(float e) (defined in al::Graphics)al::Graphics
eye() (defined in al::Graphics)al::Graphicsinline
framebuffer(EasyFBO &easyFBO) (defined in al::RenderManager)al::RenderManagerinline
framebuffer(FBO &fbo) (defined in al::RenderManager)al::RenderManagerinline
framebuffer(unsigned int id) (defined in al::RenderManager)al::RenderManager
framebuffer() (defined in al::RenderManager)al::RenderManagerinline
init() (defined in al::Graphics)al::Graphics
LEFT_EYE (defined in al::Graphics)al::Graphicsstatic
lens() const (defined in al::Graphics)al::Graphicsinline
lens() (defined in al::Graphics)al::Graphics
lens(Lens const &l) (defined in al::Graphics)al::Graphics
light(Light const &l, int idx=0) (defined in al::Graphics)al::Graphics
lighting(bool b) (defined in al::Graphics)al::Graphics
lineWidth(float size) (defined in al::Graphics)al::Graphicsinline
loadIdentity()al::RenderManagerinline
material() (defined in al::Graphics)al::Graphics
material(Material const &m) (defined in al::Graphics)al::Graphics
meshColor() (defined in al::Graphics)al::Graphics
mFBOStack (defined in al::RenderManager)al::RenderManagerprotected
mInternalVAO (defined in al::RenderManager)al::RenderManagerprotected
mMatChanged (defined in al::RenderManager)al::RenderManagerprotected
mModelStack (defined in al::RenderManager)al::RenderManagerprotected
modelMatrix() const (defined in al::RenderManager)al::RenderManagerinline
modelMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
modelviewLocs (defined in al::RenderManager)al::RenderManagerprotected
MONO_EYE (defined in al::Graphics)al::Graphicsstatic
mProjStack (defined in al::RenderManager)al::RenderManagerprotected
mShaderChanged (defined in al::RenderManager)al::RenderManagerprotected
mShaderPtr (defined in al::RenderManager)al::RenderManagerprotected
multModelMatrix(const Matrix4f &m)al::RenderManagerinline
multProjMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
multViewMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
mViewportStack (defined in al::RenderManager)al::RenderManagerprotected
mViewStack (defined in al::RenderManager)al::RenderManagerprotected
numLight(int n) (defined in al::Graphics)al::Graphics
omni(bool b) (defined in al::Graphics)al::Graphics
omni() (defined in al::Graphics)al::Graphics
pointSize(float size) (defined in al::Graphics)al::Graphicsinline
polygonFill()al::Graphicsinline
polygonLine()al::Graphicsinline
polygonMode(unsigned int mode)al::Graphicsinline
polygonPoint()al::Graphicsinline
popCamera() (defined in al::RenderManager)al::RenderManager
popFramebuffer() (defined in al::RenderManager)al::RenderManager
popMatrix()al::RenderManagerinline
popModelMatrix() (defined in al::RenderManager)al::RenderManagerinline
popProjMatrix() (defined in al::RenderManager)al::RenderManagerinline
popViewMatrix() (defined in al::RenderManager)al::RenderManagerinline
popViewport() (defined in al::RenderManager)al::RenderManager
projLocs (defined in al::RenderManager)al::RenderManagerprotected
projMatrix() const (defined in al::RenderManager)al::RenderManagerinline
projMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
pushCamera() (defined in al::RenderManager)al::RenderManager
pushCamera(Viewpoint const &v) (defined in al::RenderManager)al::RenderManagerinline
pushCamera(Viewpoint::SpecialType v) (defined in al::RenderManager)al::RenderManagerinline
pushFramebuffer() (defined in al::RenderManager)al::RenderManager
pushFramebuffer(EasyFBO &f) (defined in al::RenderManager)al::RenderManagerinline
pushFramebuffer(FBO &f) (defined in al::RenderManager)al::RenderManagerinline
pushFramebuffer(unsigned int f) (defined in al::RenderManager)al::RenderManagerinline
pushMatrix()al::RenderManagerinline
pushMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
pushModelMatrix() (defined in al::RenderManager)al::RenderManagerinline
pushModelMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
pushProjMatrix() (defined in al::RenderManager)al::RenderManagerinline
pushProjMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
pushViewMatrix() (defined in al::RenderManager)al::RenderManagerinline
pushViewMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
pushViewport() (defined in al::RenderManager)al::RenderManager
pushViewport(int l, int b, int w, int h) (defined in al::RenderManager)al::RenderManagerinline
pushViewport(const Viewport &v) (defined in al::RenderManager)al::RenderManagerinline
pushViewport(int w, int h) (defined in al::RenderManager)al::RenderManagerinline
quad(Texture &tex, float x, float y, float w, float h) (defined in al::Graphics)al::Graphics
quadViewport(Texture &tex, float x=-1, float y=-1, float w=2, float h=2) (defined in al::Graphics)al::Graphics
resetMatrixStack() (defined in al::RenderManager)al::RenderManagerinline
resetModelMatrixStack() (defined in al::RenderManager)al::RenderManagerinline
resetProjMatrixStack() (defined in al::RenderManager)al::RenderManagerinline
resetViewMatrixStack() (defined in al::RenderManager)al::RenderManagerinline
RIGHT_EYE (defined in al::Graphics)al::Graphicsstatic
rotate(float angle, float x=0., float y=0., float z=1.)al::RenderManager
rotate(const Quatf &q)al::RenderManager
rotate(const Quatd &q)al::RenderManager
rotate(float angle, const Vec< 3, T > &axis)al::RenderManagerinline
scale(float x, float y, float z=1.)al::RenderManager
scale(float s)al::RenderManagerinline
scale(const Vec< 3, T > &v)al::RenderManagerinline
scale(const Vec< 2, T > &v)al::RenderManagerinline
scissorArea(int left, int bottom, int width, int height) (defined in al::Graphics)al::Graphicsinline
scissorTest(bool testScissor)al::Graphicsinline
send_lighting_uniforms(ShaderProgram &s, lighting_shader_uniforms const &u) (defined in al::Graphics)al::Graphics
shader(ShaderProgram &s) (defined in al::Graphics)al::Graphics
shader() (defined in al::Graphics)al::Graphics
shaderPtr() (defined in al::Graphics)al::Graphics
texture() (defined in al::Graphics)al::Graphics
tint(Color const &c) (defined in al::Graphics)al::Graphics
tint(float r, float g, float b, float a=1.f) (defined in al::Graphics)al::Graphics
tint(float grayscale, float a=1.f) (defined in al::Graphics)al::Graphics
toggleLight(int idx) (defined in al::Graphics)al::Graphics
translate(float x, float y, float z=0.)al::RenderManager
translate(const Vec< 3, T > &v)al::RenderManagerinline
translate(const Vec< 2, T > &v)al::RenderManagerinline
update() override (defined in al::Graphics)al::Graphicsvirtual
viewMatrix() const (defined in al::RenderManager)al::RenderManagerinline
viewMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
viewport(int left, int bottom, int width, int height)al::RenderManager
viewport(const Viewport &v) (defined in al::RenderManager)al::RenderManagerinline
viewport() (defined in al::RenderManager)al::RenderManagerinline
~Graphics() (defined in al::Graphics)al::Graphicsinlinevirtual