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Allolib
1.0
C++ Components For Interactive Multimedia
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This is the complete list of members for al::Graphics, including all inherited members.
| blendAdd() | al::Graphics | inline |
| blending(bool doBlend) | al::Graphics | inline |
| blendMode(unsigned int src, unsigned int dst, unsigned int eq) | al::Graphics | inline |
| blendMult() | al::Graphics | inline |
| blendScreen() | al::Graphics | inline |
| blendSub() | al::Graphics | inline |
| blendTrans() | al::Graphics | inline |
| bufferToDraw(unsigned int buffer) | al::Graphics | inline |
| camera(Viewpoint const &v) override (defined in al::Graphics) | al::Graphics | virtual |
| camera(Viewpoint const &v) (defined in al::Graphics) | al::Graphics | |
| camera(Viewpoint::SpecialType v) (defined in al::Graphics) | al::Graphics | |
| camera(Viewpoint::SpecialType v) (defined in al::RenderManager) | al::RenderManager | virtual |
| clear(float r, float g, float b, float a=1.f) (defined in al::Graphics) | al::Graphics | inline |
| clear(float grayscale=0.f, float a=1.f) (defined in al::Graphics) | al::Graphics | inline |
| clear(Color const &c) (defined in al::Graphics) | al::Graphics | inline |
| clearBuffer(int buffer, float r, float g, float b, float a=1.f) (defined in al::Graphics) | al::Graphics | inline |
| clearColor(float r, float g, float b, float a=1.f) (defined in al::Graphics) | al::Graphics | inline |
| clearColor(Color const &c) (defined in al::Graphics) | al::Graphics | inline |
| clearDepth(float d=1.f) (defined in al::Graphics) | al::Graphics | inline |
| color() (defined in al::Graphics) | al::Graphics | |
| color(float r, float g, float b, float a=1.f) (defined in al::Graphics) | al::Graphics | |
| color(Color const &c) (defined in al::Graphics) | al::Graphics | |
| color(float grayscale, float a=1.f) (defined in al::Graphics) | al::Graphics | |
| ColoringMode enum name (defined in al::Graphics) | al::Graphics | |
| colorMask(bool r, bool g, bool b, bool a) | al::Graphics | inline |
| colorMask(bool b) | al::Graphics | inline |
| cullFace(unsigned int face) | al::Graphics | inline |
| cullFaceBack() (defined in al::Graphics) | al::Graphics | inline |
| cullFaceBoth() (defined in al::Graphics) | al::Graphics | inline |
| cullFaceFront() (defined in al::Graphics) | al::Graphics | inline |
| culling(bool doCulling) | al::Graphics | inline |
| depthMask(bool maskDepth) | al::Graphics | inline |
| depthTesting(bool testDepth) | al::Graphics | inline |
| disableLight(int idx) (defined in al::Graphics) | al::Graphics | |
| draw(VAOMesh &mesh) (defined in al::RenderManager) | al::RenderManager | |
| draw(EasyVAO &vao) (defined in al::RenderManager) | al::RenderManager | |
| draw(const Mesh &mesh) (defined in al::RenderManager) | al::RenderManager | |
| draw(Mesh &&mesh) (defined in al::RenderManager) | al::RenderManager | |
| enableLight(int idx) (defined in al::Graphics) | al::Graphics | |
| eye(float e) (defined in al::Graphics) | al::Graphics | |
| eye() (defined in al::Graphics) | al::Graphics | inline |
| framebuffer(EasyFBO &easyFBO) (defined in al::RenderManager) | al::RenderManager | inline |
| framebuffer(FBO &fbo) (defined in al::RenderManager) | al::RenderManager | inline |
| framebuffer(unsigned int id) (defined in al::RenderManager) | al::RenderManager | |
| framebuffer() (defined in al::RenderManager) | al::RenderManager | inline |
| init() (defined in al::Graphics) | al::Graphics | |
| LEFT_EYE (defined in al::Graphics) | al::Graphics | static |
| lens() const (defined in al::Graphics) | al::Graphics | inline |
| lens() (defined in al::Graphics) | al::Graphics | |
| lens(Lens const &l) (defined in al::Graphics) | al::Graphics | |
| light(Light const &l, int idx=0) (defined in al::Graphics) | al::Graphics | |
| lighting(bool b) (defined in al::Graphics) | al::Graphics | |
| lineWidth(float size) (defined in al::Graphics) | al::Graphics | inline |
| loadIdentity() | al::RenderManager | inline |
| material() (defined in al::Graphics) | al::Graphics | |
| material(Material const &m) (defined in al::Graphics) | al::Graphics | |
| meshColor() (defined in al::Graphics) | al::Graphics | |
| mFBOStack (defined in al::RenderManager) | al::RenderManager | protected |
| mInternalVAO (defined in al::RenderManager) | al::RenderManager | protected |
| mMatChanged (defined in al::RenderManager) | al::RenderManager | protected |
| mModelStack (defined in al::RenderManager) | al::RenderManager | protected |
| modelMatrix() const (defined in al::RenderManager) | al::RenderManager | inline |
| modelMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
| modelviewLocs (defined in al::RenderManager) | al::RenderManager | protected |
| MONO_EYE (defined in al::Graphics) | al::Graphics | static |
| mProjStack (defined in al::RenderManager) | al::RenderManager | protected |
| mShaderChanged (defined in al::RenderManager) | al::RenderManager | protected |
| mShaderPtr (defined in al::RenderManager) | al::RenderManager | protected |
| multModelMatrix(const Matrix4f &m) | al::RenderManager | inline |
| multProjMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
| multViewMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
| mViewportStack (defined in al::RenderManager) | al::RenderManager | protected |
| mViewStack (defined in al::RenderManager) | al::RenderManager | protected |
| numLight(int n) (defined in al::Graphics) | al::Graphics | |
| omni(bool b) (defined in al::Graphics) | al::Graphics | |
| omni() (defined in al::Graphics) | al::Graphics | |
| pointSize(float size) (defined in al::Graphics) | al::Graphics | inline |
| polygonFill() | al::Graphics | inline |
| polygonLine() | al::Graphics | inline |
| polygonMode(unsigned int mode) | al::Graphics | inline |
| polygonPoint() | al::Graphics | inline |
| popCamera() (defined in al::RenderManager) | al::RenderManager | |
| popFramebuffer() (defined in al::RenderManager) | al::RenderManager | |
| popMatrix() | al::RenderManager | inline |
| popModelMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
| popProjMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
| popViewMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
| popViewport() (defined in al::RenderManager) | al::RenderManager | |
| projLocs (defined in al::RenderManager) | al::RenderManager | protected |
| projMatrix() const (defined in al::RenderManager) | al::RenderManager | inline |
| projMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
| pushCamera() (defined in al::RenderManager) | al::RenderManager | |
| pushCamera(Viewpoint const &v) (defined in al::RenderManager) | al::RenderManager | inline |
| pushCamera(Viewpoint::SpecialType v) (defined in al::RenderManager) | al::RenderManager | inline |
| pushFramebuffer() (defined in al::RenderManager) | al::RenderManager | |
| pushFramebuffer(EasyFBO &f) (defined in al::RenderManager) | al::RenderManager | inline |
| pushFramebuffer(FBO &f) (defined in al::RenderManager) | al::RenderManager | inline |
| pushFramebuffer(unsigned int f) (defined in al::RenderManager) | al::RenderManager | inline |
| pushMatrix() | al::RenderManager | inline |
| pushMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
| pushModelMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
| pushModelMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
| pushProjMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
| pushProjMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
| pushViewMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
| pushViewMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
| pushViewport() (defined in al::RenderManager) | al::RenderManager | |
| pushViewport(int l, int b, int w, int h) (defined in al::RenderManager) | al::RenderManager | inline |
| pushViewport(const Viewport &v) (defined in al::RenderManager) | al::RenderManager | inline |
| pushViewport(int w, int h) (defined in al::RenderManager) | al::RenderManager | inline |
| quad(Texture &tex, float x, float y, float w, float h) (defined in al::Graphics) | al::Graphics | |
| quadViewport(Texture &tex, float x=-1, float y=-1, float w=2, float h=2) (defined in al::Graphics) | al::Graphics | |
| resetMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
| resetModelMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
| resetProjMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
| resetViewMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
| RIGHT_EYE (defined in al::Graphics) | al::Graphics | static |
| rotate(float angle, float x=0., float y=0., float z=1.) | al::RenderManager | |
| rotate(const Quatf &q) | al::RenderManager | |
| rotate(const Quatd &q) | al::RenderManager | |
| rotate(float angle, const Vec< 3, T > &axis) | al::RenderManager | inline |
| scale(float x, float y, float z=1.) | al::RenderManager | |
| scale(float s) | al::RenderManager | inline |
| scale(const Vec< 3, T > &v) | al::RenderManager | inline |
| scale(const Vec< 2, T > &v) | al::RenderManager | inline |
| scissorArea(int left, int bottom, int width, int height) (defined in al::Graphics) | al::Graphics | inline |
| scissorTest(bool testScissor) | al::Graphics | inline |
| send_lighting_uniforms(ShaderProgram &s, lighting_shader_uniforms const &u) (defined in al::Graphics) | al::Graphics | |
| shader(ShaderProgram &s) (defined in al::Graphics) | al::Graphics | |
| shader() (defined in al::Graphics) | al::Graphics | |
| shaderPtr() (defined in al::Graphics) | al::Graphics | |
| texture() (defined in al::Graphics) | al::Graphics | |
| tint(Color const &c) (defined in al::Graphics) | al::Graphics | |
| tint(float r, float g, float b, float a=1.f) (defined in al::Graphics) | al::Graphics | |
| tint(float grayscale, float a=1.f) (defined in al::Graphics) | al::Graphics | |
| toggleLight(int idx) (defined in al::Graphics) | al::Graphics | |
| translate(float x, float y, float z=0.) | al::RenderManager | |
| translate(const Vec< 3, T > &v) | al::RenderManager | inline |
| translate(const Vec< 2, T > &v) | al::RenderManager | inline |
| update() override (defined in al::Graphics) | al::Graphics | virtual |
| viewMatrix() const (defined in al::RenderManager) | al::RenderManager | inline |
| viewMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
| viewport(int left, int bottom, int width, int height) | al::RenderManager | |
| viewport(const Viewport &v) (defined in al::RenderManager) | al::RenderManager | inline |
| viewport() (defined in al::RenderManager) | al::RenderManager | inline |
| ~Graphics() (defined in al::Graphics) | al::Graphics | inlinevirtual |