Allolib
1.0
C++ Components For Interactive Multimedia
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This is the complete list of members for al::Graphics, including all inherited members.
blendAdd() | al::Graphics | inline |
blending(bool doBlend) | al::Graphics | inline |
blendMode(unsigned int src, unsigned int dst, unsigned int eq) | al::Graphics | inline |
blendMult() | al::Graphics | inline |
blendScreen() | al::Graphics | inline |
blendSub() | al::Graphics | inline |
blendTrans() | al::Graphics | inline |
bufferToDraw(unsigned int buffer) | al::Graphics | inline |
camera(Viewpoint const &v) override (defined in al::Graphics) | al::Graphics | virtual |
camera(Viewpoint const &v) (defined in al::Graphics) | al::Graphics | |
camera(Viewpoint::SpecialType v) (defined in al::Graphics) | al::Graphics | |
camera(Viewpoint::SpecialType v) (defined in al::RenderManager) | al::RenderManager | virtual |
clear(float r, float g, float b, float a=1.f) (defined in al::Graphics) | al::Graphics | inline |
clear(float grayscale=0.f, float a=1.f) (defined in al::Graphics) | al::Graphics | inline |
clear(Color const &c) (defined in al::Graphics) | al::Graphics | inline |
clearBuffer(int buffer, float r, float g, float b, float a=1.f) (defined in al::Graphics) | al::Graphics | inline |
clearColor(float r, float g, float b, float a=1.f) (defined in al::Graphics) | al::Graphics | inline |
clearColor(Color const &c) (defined in al::Graphics) | al::Graphics | inline |
clearDepth(float d=1.f) (defined in al::Graphics) | al::Graphics | inline |
color() (defined in al::Graphics) | al::Graphics | |
color(float r, float g, float b, float a=1.f) (defined in al::Graphics) | al::Graphics | |
color(Color const &c) (defined in al::Graphics) | al::Graphics | |
color(float grayscale, float a=1.f) (defined in al::Graphics) | al::Graphics | |
ColoringMode enum name (defined in al::Graphics) | al::Graphics | |
colorMask(bool r, bool g, bool b, bool a) | al::Graphics | inline |
colorMask(bool b) | al::Graphics | inline |
cullFace(unsigned int face) | al::Graphics | inline |
cullFaceBack() (defined in al::Graphics) | al::Graphics | inline |
cullFaceBoth() (defined in al::Graphics) | al::Graphics | inline |
cullFaceFront() (defined in al::Graphics) | al::Graphics | inline |
culling(bool doCulling) | al::Graphics | inline |
depthMask(bool maskDepth) | al::Graphics | inline |
depthTesting(bool testDepth) | al::Graphics | inline |
disableLight(int idx) (defined in al::Graphics) | al::Graphics | |
draw(VAOMesh &mesh) (defined in al::RenderManager) | al::RenderManager | |
draw(EasyVAO &vao) (defined in al::RenderManager) | al::RenderManager | |
draw(const Mesh &mesh) (defined in al::RenderManager) | al::RenderManager | |
draw(Mesh &&mesh) (defined in al::RenderManager) | al::RenderManager | |
enableLight(int idx) (defined in al::Graphics) | al::Graphics | |
eye(float e) (defined in al::Graphics) | al::Graphics | |
eye() (defined in al::Graphics) | al::Graphics | inline |
framebuffer(EasyFBO &easyFBO) (defined in al::RenderManager) | al::RenderManager | inline |
framebuffer(FBO &fbo) (defined in al::RenderManager) | al::RenderManager | inline |
framebuffer(unsigned int id) (defined in al::RenderManager) | al::RenderManager | |
framebuffer() (defined in al::RenderManager) | al::RenderManager | inline |
init() (defined in al::Graphics) | al::Graphics | |
LEFT_EYE (defined in al::Graphics) | al::Graphics | static |
lens() const (defined in al::Graphics) | al::Graphics | inline |
lens() (defined in al::Graphics) | al::Graphics | |
lens(Lens const &l) (defined in al::Graphics) | al::Graphics | |
light(Light const &l, int idx=0) (defined in al::Graphics) | al::Graphics | |
lighting(bool b) (defined in al::Graphics) | al::Graphics | |
lineWidth(float size) (defined in al::Graphics) | al::Graphics | inline |
loadIdentity() | al::RenderManager | inline |
material() (defined in al::Graphics) | al::Graphics | |
material(Material const &m) (defined in al::Graphics) | al::Graphics | |
meshColor() (defined in al::Graphics) | al::Graphics | |
mFBOStack (defined in al::RenderManager) | al::RenderManager | protected |
mInternalVAO (defined in al::RenderManager) | al::RenderManager | protected |
mMatChanged (defined in al::RenderManager) | al::RenderManager | protected |
mModelStack (defined in al::RenderManager) | al::RenderManager | protected |
modelMatrix() const (defined in al::RenderManager) | al::RenderManager | inline |
modelMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
modelviewLocs (defined in al::RenderManager) | al::RenderManager | protected |
MONO_EYE (defined in al::Graphics) | al::Graphics | static |
mProjStack (defined in al::RenderManager) | al::RenderManager | protected |
mShaderChanged (defined in al::RenderManager) | al::RenderManager | protected |
mShaderPtr (defined in al::RenderManager) | al::RenderManager | protected |
multModelMatrix(const Matrix4f &m) | al::RenderManager | inline |
multProjMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
multViewMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
mViewportStack (defined in al::RenderManager) | al::RenderManager | protected |
mViewStack (defined in al::RenderManager) | al::RenderManager | protected |
numLight(int n) (defined in al::Graphics) | al::Graphics | |
omni(bool b) (defined in al::Graphics) | al::Graphics | |
omni() (defined in al::Graphics) | al::Graphics | |
pointSize(float size) (defined in al::Graphics) | al::Graphics | inline |
polygonFill() | al::Graphics | inline |
polygonLine() | al::Graphics | inline |
polygonMode(unsigned int mode) | al::Graphics | inline |
polygonPoint() | al::Graphics | inline |
popCamera() (defined in al::RenderManager) | al::RenderManager | |
popFramebuffer() (defined in al::RenderManager) | al::RenderManager | |
popMatrix() | al::RenderManager | inline |
popModelMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
popProjMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
popViewMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
popViewport() (defined in al::RenderManager) | al::RenderManager | |
projLocs (defined in al::RenderManager) | al::RenderManager | protected |
projMatrix() const (defined in al::RenderManager) | al::RenderManager | inline |
projMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
pushCamera() (defined in al::RenderManager) | al::RenderManager | |
pushCamera(Viewpoint const &v) (defined in al::RenderManager) | al::RenderManager | inline |
pushCamera(Viewpoint::SpecialType v) (defined in al::RenderManager) | al::RenderManager | inline |
pushFramebuffer() (defined in al::RenderManager) | al::RenderManager | |
pushFramebuffer(EasyFBO &f) (defined in al::RenderManager) | al::RenderManager | inline |
pushFramebuffer(FBO &f) (defined in al::RenderManager) | al::RenderManager | inline |
pushFramebuffer(unsigned int f) (defined in al::RenderManager) | al::RenderManager | inline |
pushMatrix() | al::RenderManager | inline |
pushMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
pushModelMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
pushModelMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
pushProjMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
pushProjMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
pushViewMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
pushViewMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
pushViewport() (defined in al::RenderManager) | al::RenderManager | |
pushViewport(int l, int b, int w, int h) (defined in al::RenderManager) | al::RenderManager | inline |
pushViewport(const Viewport &v) (defined in al::RenderManager) | al::RenderManager | inline |
pushViewport(int w, int h) (defined in al::RenderManager) | al::RenderManager | inline |
quad(Texture &tex, float x, float y, float w, float h) (defined in al::Graphics) | al::Graphics | |
quadViewport(Texture &tex, float x=-1, float y=-1, float w=2, float h=2) (defined in al::Graphics) | al::Graphics | |
resetMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
resetModelMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
resetProjMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
resetViewMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
RIGHT_EYE (defined in al::Graphics) | al::Graphics | static |
rotate(float angle, float x=0., float y=0., float z=1.) | al::RenderManager | |
rotate(const Quatf &q) | al::RenderManager | |
rotate(const Quatd &q) | al::RenderManager | |
rotate(float angle, const Vec< 3, T > &axis) | al::RenderManager | inline |
scale(float x, float y, float z=1.) | al::RenderManager | |
scale(float s) | al::RenderManager | inline |
scale(const Vec< 3, T > &v) | al::RenderManager | inline |
scale(const Vec< 2, T > &v) | al::RenderManager | inline |
scissorArea(int left, int bottom, int width, int height) (defined in al::Graphics) | al::Graphics | inline |
scissorTest(bool testScissor) | al::Graphics | inline |
send_lighting_uniforms(ShaderProgram &s, lighting_shader_uniforms const &u) (defined in al::Graphics) | al::Graphics | |
shader(ShaderProgram &s) (defined in al::Graphics) | al::Graphics | |
shader() (defined in al::Graphics) | al::Graphics | |
shaderPtr() (defined in al::Graphics) | al::Graphics | |
texture() (defined in al::Graphics) | al::Graphics | |
tint(Color const &c) (defined in al::Graphics) | al::Graphics | |
tint(float r, float g, float b, float a=1.f) (defined in al::Graphics) | al::Graphics | |
tint(float grayscale, float a=1.f) (defined in al::Graphics) | al::Graphics | |
toggleLight(int idx) (defined in al::Graphics) | al::Graphics | |
translate(float x, float y, float z=0.) | al::RenderManager | |
translate(const Vec< 3, T > &v) | al::RenderManager | inline |
translate(const Vec< 2, T > &v) | al::RenderManager | inline |
update() override (defined in al::Graphics) | al::Graphics | virtual |
viewMatrix() const (defined in al::RenderManager) | al::RenderManager | inline |
viewMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
viewport(int left, int bottom, int width, int height) | al::RenderManager | |
viewport(const Viewport &v) (defined in al::RenderManager) | al::RenderManager | inline |
viewport() (defined in al::RenderManager) | al::RenderManager | inline |
~Graphics() (defined in al::Graphics) | al::Graphics | inlinevirtual |