Allolib  1.0
C++ Components For Interactive Multimedia
al::RenderManager Member List

This is the complete list of members for al::RenderManager, including all inherited members.

camera(Viewpoint const &v) (defined in al::RenderManager)al::RenderManagervirtual
camera(Viewpoint::SpecialType v) (defined in al::RenderManager)al::RenderManagervirtual
draw(VAOMesh &mesh) (defined in al::RenderManager)al::RenderManager
draw(EasyVAO &vao) (defined in al::RenderManager)al::RenderManager
draw(const Mesh &mesh) (defined in al::RenderManager)al::RenderManager
draw(Mesh &&mesh) (defined in al::RenderManager)al::RenderManager
framebuffer(EasyFBO &easyFBO) (defined in al::RenderManager)al::RenderManagerinline
framebuffer(FBO &fbo) (defined in al::RenderManager)al::RenderManagerinline
framebuffer(unsigned int id) (defined in al::RenderManager)al::RenderManager
framebuffer() (defined in al::RenderManager)al::RenderManagerinline
loadIdentity()al::RenderManagerinline
mFBOStack (defined in al::RenderManager)al::RenderManagerprotected
mInternalVAO (defined in al::RenderManager)al::RenderManagerprotected
mMatChanged (defined in al::RenderManager)al::RenderManagerprotected
mModelStack (defined in al::RenderManager)al::RenderManagerprotected
modelMatrix() const (defined in al::RenderManager)al::RenderManagerinline
modelMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
modelviewLocs (defined in al::RenderManager)al::RenderManagerprotected
mProjStack (defined in al::RenderManager)al::RenderManagerprotected
mShaderChanged (defined in al::RenderManager)al::RenderManagerprotected
mShaderPtr (defined in al::RenderManager)al::RenderManagerprotected
multModelMatrix(const Matrix4f &m)al::RenderManagerinline
multProjMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
multViewMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
mViewportStack (defined in al::RenderManager)al::RenderManagerprotected
mViewStack (defined in al::RenderManager)al::RenderManagerprotected
popCamera() (defined in al::RenderManager)al::RenderManager
popFramebuffer() (defined in al::RenderManager)al::RenderManager
popMatrix()al::RenderManagerinline
popModelMatrix() (defined in al::RenderManager)al::RenderManagerinline
popProjMatrix() (defined in al::RenderManager)al::RenderManagerinline
popViewMatrix() (defined in al::RenderManager)al::RenderManagerinline
popViewport() (defined in al::RenderManager)al::RenderManager
projLocs (defined in al::RenderManager)al::RenderManagerprotected
projMatrix() const (defined in al::RenderManager)al::RenderManagerinline
projMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
pushCamera() (defined in al::RenderManager)al::RenderManager
pushCamera(Viewpoint const &v) (defined in al::RenderManager)al::RenderManagerinline
pushCamera(Viewpoint::SpecialType v) (defined in al::RenderManager)al::RenderManagerinline
pushFramebuffer() (defined in al::RenderManager)al::RenderManager
pushFramebuffer(EasyFBO &f) (defined in al::RenderManager)al::RenderManagerinline
pushFramebuffer(FBO &f) (defined in al::RenderManager)al::RenderManagerinline
pushFramebuffer(unsigned int f) (defined in al::RenderManager)al::RenderManagerinline
pushMatrix()al::RenderManagerinline
pushMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
pushModelMatrix() (defined in al::RenderManager)al::RenderManagerinline
pushModelMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
pushProjMatrix() (defined in al::RenderManager)al::RenderManagerinline
pushProjMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
pushViewMatrix() (defined in al::RenderManager)al::RenderManagerinline
pushViewMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
pushViewport() (defined in al::RenderManager)al::RenderManager
pushViewport(int l, int b, int w, int h) (defined in al::RenderManager)al::RenderManagerinline
pushViewport(const Viewport &v) (defined in al::RenderManager)al::RenderManagerinline
pushViewport(int w, int h) (defined in al::RenderManager)al::RenderManagerinline
resetMatrixStack() (defined in al::RenderManager)al::RenderManagerinline
resetModelMatrixStack() (defined in al::RenderManager)al::RenderManagerinline
resetProjMatrixStack() (defined in al::RenderManager)al::RenderManagerinline
resetViewMatrixStack() (defined in al::RenderManager)al::RenderManagerinline
rotate(float angle, float x=0., float y=0., float z=1.)al::RenderManager
rotate(const Quatf &q)al::RenderManager
rotate(const Quatd &q)al::RenderManager
rotate(float angle, const Vec< 3, T > &axis)al::RenderManagerinline
scale(float x, float y, float z=1.)al::RenderManager
scale(float s)al::RenderManagerinline
scale(const Vec< 3, T > &v)al::RenderManagerinline
scale(const Vec< 2, T > &v)al::RenderManagerinline
shader(ShaderProgram &s) (defined in al::RenderManager)al::RenderManager
shader() (defined in al::RenderManager)al::RenderManagerinline
shaderPtr() (defined in al::RenderManager)al::RenderManagerinline
translate(float x, float y, float z=0.)al::RenderManager
translate(const Vec< 3, T > &v)al::RenderManagerinline
translate(const Vec< 2, T > &v)al::RenderManagerinline
update() (defined in al::RenderManager)al::RenderManagervirtual
viewMatrix() const (defined in al::RenderManager)al::RenderManagerinline
viewMatrix(const Matrix4f &m) (defined in al::RenderManager)al::RenderManagerinline
viewport(int left, int bottom, int width, int height)al::RenderManager
viewport(const Viewport &v) (defined in al::RenderManager)al::RenderManagerinline
viewport() (defined in al::RenderManager)al::RenderManagerinline