Allolib
1.0
C++ Components For Interactive Multimedia
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This is the complete list of members for al::RenderManager, including all inherited members.
camera(Viewpoint const &v) (defined in al::RenderManager) | al::RenderManager | virtual |
camera(Viewpoint::SpecialType v) (defined in al::RenderManager) | al::RenderManager | virtual |
draw(VAOMesh &mesh) (defined in al::RenderManager) | al::RenderManager | |
draw(EasyVAO &vao) (defined in al::RenderManager) | al::RenderManager | |
draw(const Mesh &mesh) (defined in al::RenderManager) | al::RenderManager | |
draw(Mesh &&mesh) (defined in al::RenderManager) | al::RenderManager | |
framebuffer(EasyFBO &easyFBO) (defined in al::RenderManager) | al::RenderManager | inline |
framebuffer(FBO &fbo) (defined in al::RenderManager) | al::RenderManager | inline |
framebuffer(unsigned int id) (defined in al::RenderManager) | al::RenderManager | |
framebuffer() (defined in al::RenderManager) | al::RenderManager | inline |
loadIdentity() | al::RenderManager | inline |
mFBOStack (defined in al::RenderManager) | al::RenderManager | protected |
mInternalVAO (defined in al::RenderManager) | al::RenderManager | protected |
mMatChanged (defined in al::RenderManager) | al::RenderManager | protected |
mModelStack (defined in al::RenderManager) | al::RenderManager | protected |
modelMatrix() const (defined in al::RenderManager) | al::RenderManager | inline |
modelMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
modelviewLocs (defined in al::RenderManager) | al::RenderManager | protected |
mProjStack (defined in al::RenderManager) | al::RenderManager | protected |
mShaderChanged (defined in al::RenderManager) | al::RenderManager | protected |
mShaderPtr (defined in al::RenderManager) | al::RenderManager | protected |
multModelMatrix(const Matrix4f &m) | al::RenderManager | inline |
multProjMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
multViewMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
mViewportStack (defined in al::RenderManager) | al::RenderManager | protected |
mViewStack (defined in al::RenderManager) | al::RenderManager | protected |
popCamera() (defined in al::RenderManager) | al::RenderManager | |
popFramebuffer() (defined in al::RenderManager) | al::RenderManager | |
popMatrix() | al::RenderManager | inline |
popModelMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
popProjMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
popViewMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
popViewport() (defined in al::RenderManager) | al::RenderManager | |
projLocs (defined in al::RenderManager) | al::RenderManager | protected |
projMatrix() const (defined in al::RenderManager) | al::RenderManager | inline |
projMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
pushCamera() (defined in al::RenderManager) | al::RenderManager | |
pushCamera(Viewpoint const &v) (defined in al::RenderManager) | al::RenderManager | inline |
pushCamera(Viewpoint::SpecialType v) (defined in al::RenderManager) | al::RenderManager | inline |
pushFramebuffer() (defined in al::RenderManager) | al::RenderManager | |
pushFramebuffer(EasyFBO &f) (defined in al::RenderManager) | al::RenderManager | inline |
pushFramebuffer(FBO &f) (defined in al::RenderManager) | al::RenderManager | inline |
pushFramebuffer(unsigned int f) (defined in al::RenderManager) | al::RenderManager | inline |
pushMatrix() | al::RenderManager | inline |
pushMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
pushModelMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
pushModelMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
pushProjMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
pushProjMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
pushViewMatrix() (defined in al::RenderManager) | al::RenderManager | inline |
pushViewMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
pushViewport() (defined in al::RenderManager) | al::RenderManager | |
pushViewport(int l, int b, int w, int h) (defined in al::RenderManager) | al::RenderManager | inline |
pushViewport(const Viewport &v) (defined in al::RenderManager) | al::RenderManager | inline |
pushViewport(int w, int h) (defined in al::RenderManager) | al::RenderManager | inline |
resetMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
resetModelMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
resetProjMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
resetViewMatrixStack() (defined in al::RenderManager) | al::RenderManager | inline |
rotate(float angle, float x=0., float y=0., float z=1.) | al::RenderManager | |
rotate(const Quatf &q) | al::RenderManager | |
rotate(const Quatd &q) | al::RenderManager | |
rotate(float angle, const Vec< 3, T > &axis) | al::RenderManager | inline |
scale(float x, float y, float z=1.) | al::RenderManager | |
scale(float s) | al::RenderManager | inline |
scale(const Vec< 3, T > &v) | al::RenderManager | inline |
scale(const Vec< 2, T > &v) | al::RenderManager | inline |
shader(ShaderProgram &s) (defined in al::RenderManager) | al::RenderManager | |
shader() (defined in al::RenderManager) | al::RenderManager | inline |
shaderPtr() (defined in al::RenderManager) | al::RenderManager | inline |
translate(float x, float y, float z=0.) | al::RenderManager | |
translate(const Vec< 3, T > &v) | al::RenderManager | inline |
translate(const Vec< 2, T > &v) | al::RenderManager | inline |
update() (defined in al::RenderManager) | al::RenderManager | virtual |
viewMatrix() const (defined in al::RenderManager) | al::RenderManager | inline |
viewMatrix(const Matrix4f &m) (defined in al::RenderManager) | al::RenderManager | inline |
viewport(int left, int bottom, int width, int height) | al::RenderManager | |
viewport(const Viewport &v) (defined in al::RenderManager) | al::RenderManager | inline |
viewport() (defined in al::RenderManager) | al::RenderManager | inline |