Allolib  1.0
C++ Components For Interactive Multimedia
al::ShaderBase Member List

This is the complete list of members for al::ShaderBase, including all inherited members.

create()al::GPUObject
created() constal::GPUObject
destroy()al::GPUObject
get(int pname, void *params) const =0 (defined in al::ShaderBase)al::ShaderBaseprotectedpure virtual
getLog(char *buf) const =0 (defined in al::ShaderBase)al::ShaderBaseprotectedpure virtual
GPUObject() (defined in al::GPUObject)al::GPUObject
GPUObject(GPUObject const &)=delete (defined in al::GPUObject)al::GPUObject
GPUObject(GPUObject &&)=delete (defined in al::GPUObject)al::GPUObject
id() constal::GPUObjectinline
id(unsigned long v) (defined in al::GPUObject)al::GPUObjectinline
invalidate()al::GPUObject
log() constal::ShaderBase
mID (defined in al::GPUObject)al::GPUObjectprotected
mResubmit (defined in al::GPUObject)al::GPUObjectprotected
onCreate()=0al::GPUObjectprotectedpure virtual
onDestroy()=0al::GPUObjectprotectedpure virtual
operator=(GPUObject const &)=delete (defined in al::GPUObject)al::GPUObject
operator=(GPUObject &&)=delete (defined in al::GPUObject)al::GPUObject
printLog() constal::ShaderBase
validate()al::GPUObject
~GPUObject() (defined in al::GPUObject)al::GPUObjectvirtual
~ShaderBase() (defined in al::ShaderBase)al::ShaderBaseinlinevirtual