Allolib
1.0
C++ Components For Interactive Multimedia
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Public Member Functions | |
AmbisonicsSpatializer (Speakers &sl, int dim=2, int order=1, int flavor=1) | |
void | zeroAmbi () |
void | configure (int dim, int order, int flavor) |
float * | ambiChans (unsigned channel=0) |
virtual void | compile () override |
virtual void | numFrames (unsigned int v) override |
Set number of frames. | |
void | numSpeakers (int num) |
void | setSpeakerLayout (const Speakers &speakers) |
virtual void | prepare (AudioIOData &io) override |
virtual void | renderBuffer (AudioIOData &io, const Pose &listeningPose, const float *samples, const unsigned int &numFrames) override |
Render audio buffer in position. | |
virtual void | renderSample (AudioIOData &io, const Pose &listeningPose, const float &sample, const unsigned int &frameIndex) override |
Render audio sample in position. | |
virtual void | finalize (AudioIOData &io) override |
virtual void | print (std::ostream &stream=std::cout) override |
Print out information about spatializer. | |
int | numSpeakers () const |
Get number of speakers. | |
Protected Attributes | |
Speakers | mSpeakers |
std::vector< float > | mBuffer |
unsigned int | mNumFrames {0} |
Ambisonic coder
Definition at line 316 of file al_Ambisonics.hpp.
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overridevirtual |
Perform any necessary updates when the speaker layout changes, ex. new speaker triplets for VBAP Must be called before any calls to prepare(), renderBuffer(), renderSample() or perform()
Reimplemented from al::Spatializer.
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overridevirtual |
Called once per listener, after sources are rendered. ex. ambisonics decode
Reimplemented from al::Spatializer.
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overridevirtual |
Called once per listener, before sources are rendered. ex. zero ambisonics coefficients
Reimplemented from al::Spatializer.