|
Allolib
1.0
C++ Components For Interactive Multimedia
|
Random number generation utilities. More...
Classes | |
| class | Random |
| class | LinCon |
| Linear congruential uniform pseudo-random number generator. More... | |
| class | MulLinCon |
| Multiplicative linear congruential uniform pseudo-random number generator. More... | |
| class | Tausworthe |
| Combined Tausworthe uniform pseudo-random number generator. More... | |
Functions | |
| rand_uniformf & | global () |
| Get global random number generator. | |
| rand_normal & | global_normal () |
| rand_uniformi & | global_ui () |
| int | uniformi (int high) |
| int | uniformi (int low, int high) |
| float | uniform () |
| Returns uniform random in [0, 1) | |
| template<class T > | |
| T | uniform (const T &hi) |
| Returns uniform random in [0, hi) | |
| template<class T > | |
| T | uniform (const T &hi, const T &lo) |
| Returns uniform random in [lo, hi) | |
| float | uniformS () |
| Returns signed uniform random in (-1, 1) | |
| template<class T > | |
| float | uniformS (const T &lim) |
| Returns signed uniform random in (-lim, lim) | |
| template<int N, class T > | |
| void | ball (T *point) |
| Returns point within a unit ball. More... | |
| template<template< int, class > class VecType, int N, class T > | |
| void | ball (VecType< N, T > &point) |
| Returns point within a unit ball. | |
| template<class VecType > | |
| VecType | ball () |
| Returns point within a unit ball. | |
| float | normal () |
| Returns standard normal variate. | |
| float | gaussian () |
| float | triangle () |
| Returns triangle distribution variate, in (-1,1) | |
| bool | prob () |
| Returns true with probability 0.5. | |
| bool | prob (float p) |
| Returns true with probability p. | |
| float | sign (float x=1.f) |
| Returns argument with sign randomly flipped. | |
Random number generation utilities.
|
inline |
Returns point within a unit ball.
To get a random point on a sphere, simply normalize the result.
| N | dimensions of ball |
| [in] | point | an array of size N |
Definition at line 148 of file al_StdRandom.hpp.